Spiran Fragment, 2016, 3D printed, full colour sandstone, acrylic, 20x20x90cm
Fragments of Nature, 2016, inkjet print, 89x72cm
Bevelle Fragment, 2016, toned cyanotype, 77x55cm
Bevelle Fragment, 2016, 3D printed, full colour sandstone, acrylic, 20x20x90cm
Gagazet Fragment, 2016, 3D printed, full colour sandstone, acrylic, 20x20x90cm
Gagazet Fragment, 2016, toned cyanotype, 77x55cm
Spiran Fragment, 2016, toned cyanotype, 77x55cm
Fragments of Nature, 2016, inkjet print, 63 x 96cm
~ is a material investigation into the fabric of the digital image.
The exhibition is concerned with the collapse of work, play and time. ~ interrogates the visual structures of video games and what makes these digital spaces so mesmerising for their audiences. The works in the exhibition are constructed from appropriated video game assets. Through 3D printing and photographic processes, assets are reassembled and made physical and static in an effort to demystify their fluid, enchanting nature.
Documentation: Finn Marchant
2024
2023
2022
Reject Modernity, Embrace Tradition II: I Have Been In This Place Before
2021
Reject Modernity, Embrace Tradition
2020
A Tale of Curses, Tyranny and Sorrow
2019
2018
2017
2016
2015
My Feet Would Hurt If They Still Existed
2014